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Zone is an endless runner style arcade game for mobile and developed in Unity. I created Zone as I wanted to develop a simple game for mobile that I could publish and show off. I wanted to try out a number of possible control schemes. As such the player may choose between: Swipe, Swipe & Tap or Accelerometer. 

The aim of Zone is to try and survive for as long as possible. Every second the player lives they earn points. Each time the player earns 50 they increase in "Zone" which increases the players speed. The game ends when the player inevitably falls off the level. 

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Zone uses a procedural generated map system that allows the level to be truly endless. As the level goes on pickups and hazards will spawn that the player must either collect or avoid.  

Role: Solo Project

Built in: Unity

Platform: Android

Language C#

© 2017 by Tim Cook. Proudly created with Wix.com

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