top of page

Velocity is currently still in development by Quadrons and is the second VR based game.  Velocity is a free running platformer and is built to run on the Oculus Rift for PC. 

The aim of Velocity is collect items scattered around the map in a given time limit. The player has multiple ways to reach each item and can interact with a large amount of the game world. 

​

One of the key principals of Velocity is the idea of an openly explore-able map. Its up to the player which route they take and which order they collect the objectives. This means that most play-throughs will result in a different time, challenging the player to find new faster routes to each item. 

The aim of Velocity is collect items scattered around the map in a given time limit. The player has multiple ways to reach each item and can interact with a large amount of the game world. 

​

One of the key principals of Velocity is the idea of an openly explore-able map. Its up to the player which route they take and which order they collect the objectives. This means that most play-throughs will result in a different time, challenging the player to find new faster routes to each item. 

Role: Lead Programmer/ Team Leader

Built in: Unity

Platform: PC/ Windows 10/ Oculus Rift. (Can also be played without VR)

Language C#

​

© 2017 by Tim Cook. Proudly created with Wix.com

bottom of page